After taking last week off for the holidays, I return to recap the current league happenings, continuing gametype choice issues, and the biggest problem currently holding Black Ops back as a successful eSports title – the community.
Developing a competitive ruleset is challenging, especially given Black Ops’ numerous performance issues. I review ESL and CyberGamer’s initial rulesets and discuss several elements that make successful competitive games.
Welcome to Callsign Bravo Six, a special section of the blog dedicated to Call of Duty Black Ops content. I give my initial take on the game as well as an overview of the current competitive landscape.
Last week, I spent some time sitting down with Erick “Wantsome” Pauley from E-Rev.tv and Ian “ianLP” Tannehill, head CoD admin at CEVO to discuss some of the history of competitive Call of Duty and the issues we need to address as the community gets ready for the release of Call of Duty: Black Ops.
Ted takes a step back from the world of eSports coverage.